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Science and Technology

Previous Year Question Patterns

Computer Science: Networking, Telecom, AI/ML, Big Data, Cloud/Edge Computing, IoT, Blockchain, Digital Currency, VR/AR, OTT, Social Media

Paper II · Unit 2 Section 9 of 12 0 PYQs 31 min

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Previous Year Question Patterns

Year Marks Question Sub-domain
2013 5 IT in e-governance — applications Networking/IT
2016 10 Internet of Things — definition, examples, challenges IoT
2018 5 Cloud computing — service models (IaaS, PaaS, SaaS) Cloud computing
2021 5 What is blockchain? State two applications beyond cryptocurrency Blockchain
2021 5 Artificial Intelligence in healthcare — 3 applications AI
2023 10 (a) AIRAWAT full form and infrastructure; (b) ChatGPT; (c) Neural network AI/LLM
2023 5 Big Data — 5 Vs with examples Big Data
2023 5 Social media regulation in India — IT Rules 2021 key provisions Social media
2024 2 Digital Rupee (e₹) vs UPI — differences Digital currency
2024 10 AI and LLMs — India-specific LLMs, government facilitation AI/LLM

Pattern for 2026:

  1. 5G/6G — India's 5G rollout and 6G strategy (new data available)
  2. CBDC / Digital Rupee specifics — Nov 2022 launch dates
  3. VR/AR — first time explicitly in 2026 syllabus
  4. OTT regulation — IT Rules 2021 in context of OTT and social media
  5. Edge computing — likely paired with IoT question